Elite creatures are stronger versions of normal monsters marked by stars. Higher stars mean tougher fights and better reward potential. Bosses can also spawn with elite stars.
Kill bestiary creatures
Elite spawns are tied to monsters that belong to the bestiary system.
Roll for an elite spawn
After a valid kill, the next spawn has a base chance to become Elite.
Fight by star tier
Elite I, Elite II, and Elite III each have distinct power levels and loot behavior.
Earn better rewards
Elites can give extra gold, stronger loot chances and Surprise Bags.
Elite Tiers and Eligibility
| Rule |
How it works |
| Elite tiers |
Elite I (1 star), Elite II (2 stars), Elite III (3 stars). |
| Valid monsters |
Must be a Bestiary monster. Summons and already-elite creatures do not trigger new elite rolls. |
| Party eligibility |
Shared Experience must be active. Members must deal or receive damage to qualify for elite rolls. |
| Party stage logic |
The highest relevant Bestiary stage among party members may determine star chances. |
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Spawn Chances by Bestiary Stage
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Once at least one Bestiary stage is completed, each kill has a 2% chance to initiate an Elite spawn.
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| Stage |
Star Distribution |
| First stage completed |
100% Elite I |
| First and second stages completed |
66.6% Elite I, 33.3% Elite II |
| Fully completed |
60% Elite I, 30% Elite II, 10% Elite III |
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When triggered, a totem appears as a warning, indicating that an Elite creature will spawn shortly.
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What changes for Elite creatures?
| Stats: |
Elite stars increase health and speed based on star tier configuration. |
| Combat: |
Increased damage and have enhanced survivability depending on their tier. |
| Experience: |
Defeating Elite creatures grants additional experience. |
| Gold: |
Elite creatures can drop additional gold based on star tier. |
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Loot, Extra Drops and Surprise Bags
| Loot Rule |
Effect |
| Tier boost matrix |
Higher Elite tiers improve the chance of higher-tier item drops. |
| Extra loot tables |
Certain monsters gain additional loot entries when spawned as Elite. |
| Surprise Bag |
Drop chance per star tier: 10% (Elite I), 20% (Elite II), 30% (Elite III). |
| Bag opening result |
Opening a Surprise Bag rolls both item type and rarity based on the Elite star. |
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